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 OpenBRF [latest ver 0.0.60 -- 27 Apr 2011]

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Ikaguia
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Posts : 4
Join date : 2011-02-22

OpenBRF [latest ver 0.0.60 -- 27 Apr 2011] Empty
PostSubject: OpenBRF [latest ver 0.0.60 -- 27 Apr 2011]   OpenBRF [latest ver 0.0.60 -- 27 Apr 2011] EmptyFri May 06, 2011 5:53 pm

OpenBRF [latest ver 0.0.60 -- 27 Apr 2011] OpenBRF_banner

Here is a tool I'm building with The Last Day module in mind (you know, the Lord of the Ring based one). I was developing it inside that community, but why not share here. It is meant to be used to preview and edit BRF files (Binary Resource Files), i.e. most content of the game (e.g. meshes and animations).


Download:
OpenBRF [latest ver 0.0.60 -- 27 Apr 2011] Ico48
ver: 0.0.60 (27 Apr 2011)
[update notes for 0.0.59] [for 0.0.58] [for 0.0.57] [for 0.0.56] [for 0.0.55]
[exe in mb-repository] (unzip and run)
[source]


Translations! (contribute one?):
Spoiler:
 

FAQ & troubleshooting:
Spoiler:
 

Feature list:

Basic Features:
Spoiler:
 
Tools for skeletons/rigging/skeletal-animation
Spoiler:
 
Tools for 3D meshes:
Spoiler:
 
Tools for Collision Objects:
Spoiler:
 
Tools for Materials/Textures:
Spoiler:
 
Tools for vertex animations:
Spoiler:
 
Module management:
Spoiler:
 


Screenshots:
a skeletal animation displayed with a customizable skinning:
Spoiler:
 
multiple selection (meshes):
Spoiler:
 
a vertex animation:
Spoiler:
 
a rigged mesh, seen animated:
Spoiler:
 
skeletons:
Spoiler:
 
composite collision objects:
Spoiler:
 
materials panel: textures with transparency, and flags dialog:
Spoiler:
 
with "multi-view mode" set to "aside" you can see any number of models side to side:
Spoiler:
 
with "view mode" set to "scene" you can navigate with WASD keys just like in game:
Spoiler:
 
"search in module" window:
Spoiler:
 

Thanks to:
[amade] for the nice icon!
[Swyter] for the nice banner above
[Foxyman] for completing the translation support!
[Vornne] for the Unix compilation fixes!
the translators: [Swyter], [Vlejundo], [Foxyman]!
all testers, suggestion givers, bug reportes...: a probably incomplete list is found in the "About" screen!

_________________
Mods I have worked, Am working or Plan to work:

Narnia Mod (dead)
Bandits Rule Calradia (working)
The Obsidian Phoenix (planing)
Eragon Mod (planing)

*Sorry for my poor english, I'm Brazilian
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OpenBRF [latest ver 0.0.60 -- 27 Apr 2011]
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